You don't even have to worry about DDs because they don't stalk you in stealth, doing stealth torpedo drops like player DDs do. Co-op regularly sees CVs, unlike Ranked / Random / Clan Battles. The last concern she has in Co-op are Carriers. These will also help your ship to survive even in PVP.Ī bot Yamato-class because even bow on, IJN 460mm can Overmatch, even citadel another Yamato-class. I'm not talking camping an island like a USN Cruiser, though that is valid depending on the situation, but you can have a big island to your side 10km away that makes it where most enemy ships can't shoot at you from that angle. Learn to use islands to at least shield off whole sections off the map so that less enemies can shoot at you. If you put any ship in a obvious focus fire position, you will die. Learn of good fighting positions on the map. She can take the punishment just fine, just don't YOLO in and don't show your broadsides early on (early in the match, the bots aim at lower HP ships like DDs & Cruisers, so you can get sloppy until the DDs / Cruisers of your team are dead). You can do Full Secondary Spec in Co-op, which isn't a generally good idea in PVP for her, and do just fine in Co-op. This leads to many dissatisfying matches where you end up suffering the attention of the bot team for practically the entire duration, which severely limits your ability to play offensively and use Musashi's strengths. If you are unlucky enough to start off in the middle of a relatively open map you'll be taking fire from both sides before you can effectively redeploy. At the opening of a match bots focus fire on the first thing spotted, and Musashi can be seen from orbit. I just want to take a moment and point out that this ship is difficult to play in coop mode because of its excessively large detection radius.
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